May 7 & 85:30 to 7:30 p.m.
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In this foundational course, students are introduced to the concepts and practice of creating 3D surfaces for game assets. The relationship of cameras, lighting and materialism are introduced. Shaders and their respective texture maps are explored.
May 7: Oshawa campus May 8: Whitby campusExplore programs starting this SeptemberRegister Now