“I dream for a living.” – Steven Spielberg
Love movies? Wonder what it takes to put together a television program, a news report, or a corporate video? Odds are you’ll love digital video production. Equipped with the principles of camera operation, composition, lighting, sound design, studio production and the development of an editing practice that is both technically proficient and critically informed, you will be able to operate a small video production business.
Back to TopProgram Description (Laptop program)
NOTE: Students enrolling in this program are required to purchase their own laptop. For specific hardware and software requirements for this program click here.
The Digital Video Production program will prepare you for a career in the exciting world of film, video and television. You will be introduced to:
- Basic principles of electronic field production and electronic news gathering
- Composition
- Lighting
- Principles of camera operation
- Sound design
- Studio production
- Video editing
The program will also help you develop an editing practice that is technically proficient and critically informed in addition to learning how to:
- Build and design a portfolio suitable for various markets
- Price, estimate and invoice assignments
- Protect your copyright
- Register and operate a small video production business. Curriculum is based on creative theory and the practice of video image capture and manipulation through the use of state-of-the-art hardware and software. Courses are focused on a variety of techniques including the integration of digital imaging and production of still and motion images
A common first year with the Digital Photography program will give you the opportunity to gain a second diploma by completing a third year of studies. Please note: This is based on available spaces, for further details please contact the Registrar’s office at admissions@durhamcollege.ca.
Back to TopAdmission Requirements
Ontario Secondary School Diploma, General Educational Development, Academic and Career Entrance – College Prep Level or Mature Student Status (MSS) plus senior level (Grade 11 or higher) subject credits, college preparation (C), university/college preparation (M), university preparation (U) or post-secondary (college or university) in:
Back to TopCareer Options
- Electronic news production/field production
- Freelance videographer
- Multimedia technician
- Video and sound recording technician
- Video editing and post-production technician
Back to TopCourse List & Descriptions
Semester 1 | Semester 2 |
Semester 3 | Semester 4 |
Art has a profound effect on our quality of life. What is considered art? Can everything that evokes an “ooh” or “ah” response from us be considered art? While examining various art forms such as music, fashion, theatre, dance, architecture, handwriting, sculpture, photography, painting, and interior design, students will be introduced to a broad spectrum of thought and competing perspectives on beauty and artistic expression. You may not consider it art, but it can still evoke feelings of astonishment and admiration. Assignments are interdisciplinary and interactive allowing students to use various skills to present their ideas.
This course introduces the principles of sound and sound recording, including basic audio physics, aesthetics of sound, and digital audio theory through a series of projects that focus primarily on the analysis of film and television soundtracks. Students will use various microphones such as boom mics, lavaliere mics and wireless mic systems to learn techniques used for dialogue, sound effects, and music in audio storytelling for radio, televisions, film and the internet. This is a hands-on course with students actively recording and editing for use in their own projects.
This course will introduce the nature of light and how to use it in the creation of an image. Natural and artificial lighting will be explored through portraiture, landscape, architectural and product photography. Students will study the work of professional artists and develop fluency with all types of light and learn studio terminology as they study the behaviour of light and explore lighting ratios; lighting for form, texture, separation; and are trained in the safe use of studio lighting equipment. Students will also be introduced to basic lighting techniques for single camera shooting conditions.
Students will develop the critical and technical skills required to effectively manipulate images as they learn efficient workflow for processing and printing. Emphasis is placed on the application of technical skills to practical photographic problem solving. Topics in this course include colour quality control from capture to output including the theory and practice of colour management; device calibration and profiling; diverse colour workflows, tone and colour correction and methods of image optimization for RGB and CMYK output. They will also learn the theory and practice of digital asset management.
Students are introduced to the fundamentals of capturing visual images with a camera. The course is designed to provide a balance between strong technical skills and artistic vision. Topics include light, colour, optics and image storage, with an emphasis on effective composition and meaningful content. Students will study relevant historical and contemporary photographs. This course emphasizes critical thinking by requiring the student to examine past solutions; learn how to use technology safely; explore new and more efficient techniques and become critically active in evaluating both personal work and work by others.
This course provides students with essential communication skills. This course emphasizes skills needed to meet performance levels demanded by assignments in other core subjects and eventual career employment.
This course emphasizes concepts of critical thinking and problem-solving skills. As a result, students will develop flexibility in adapting messages which achieve appropriate results.
This is a mandatory drawing course to introduce the visualization of ideas. It nurtures the skill required to help one person explain what they imagine to another person. The syllabus will introduce drawing for ideas, or ideation; drawing to challenge and compare ideas, or propositional drawings; and presentation drawings, which give the audience a sophisticated understanding of what the artist has in mind, whether that is an object or an action. This course offers a sequence of accumulated ideas and skills culminating in a finished video narrative.
In a few short years, social media has profoundly changed the global communication landscape. With the advent of social media tools such as Facebook, YouTube, WordPress, and Twitter, more and more people are connecting and collaborating online, and creating and distributing content in ways we have never seen before. This course will provide a summary of the major developments in social media and will examine how social media can be used not only to stay current about art trends and news, but also to self-promote and conduct business online. Students will be introduced to a variety of social media environments and will gain hands-on experience with many of the leading social media applications. This course requires active participation of students and a willingness to immerse in social media practices.
This course offers an in-depth development of both the technical and aesthetic principles of video production. Principles of camera operation, composition, lighting, sound design, studio production, and video editing are explored through a series of individual and group projects. Students will learn the fundamental principles of image creation, composition, and framing using single camera techniques. They will also learn the basic principles of EFP (Electronic Field Production, also known as Field Capture) and ENG (Electronic News Gathering) production and the different requirements for each situation. Classes incorporate lectures, demonstrations, screenings, and exercises. Emphasis is on exploring the potential of video for documentary and narrative projects as well as community action.
This course will introduce the principles of editing single camera projects. Students will be introduced to Apple's Final Cut Pro for fundamental editing techniques including the basics of masking and compositing. Students will learn fundamental concepts in critical, aesthetic, and historical aspects of editing. They will also learn theoretical and technical terminology associated with editing and post-production, and core practices and techniques used in digital non-linear editing from first assembly, through rough cut, to fine cut. Students will work on individual projects to develop an editing practice that is both technically proficient and critically informed. They will be required to edit video material they have produced in the Capture and Lighting courses.
This course continues to build upon skills acquired in the lighting fundamentals course. Advance lighting techniques, emphasizing the use of strobe lighting will be explored through portrait, product and location photography. Through an in-depth study of the properties of light and the exploration of various lighting situations, the students will gain the ability to appropriately and creatively use light. Production work will focus on the importance of controlling and modifying light as well as safe studio practices. Students will work with strobe and multiple light set-ups to acquire a full range of skills and trouble-shooting abilities that will prepare them for industry work.
Through lectures, workshops and presentations by professional photographers, filmmakers and videographers and practical assignments, students will learn the basics of entrepreneurship. The objective of the course is to provide students with a concrete plan for creating a job for themselves and covers relevant topics such as business financing, risk & return in the creative industry, international opportunities, and professional ethics. Students will also learn how to design a portfolio for various markets.
Through lectures, workshops and presentations by professional photographers, filmmakers and videographers and practical assignments, students will learn the basics of entrepreneurship. They will be mentored in the creation of a personal entrepreneurial plan for a realistic business venture. The objective of the course is to provide students with a concrete plan for creating a job for themselves and covers relevant topics such as business financing, risk & return in the creative industry, international opportunities, and professional ethics. Students will learn how to register and operate a small image production business including bookkeeping, business protocols; the pricing, estimating and invoicing of assignments; and how to protect their copyright. Students will also learn how to design a portfolio for various markets.
Elective general education courses appear in your program of study as GNED 0000. This is called a “placeholder.” This placeholder is replaced by an actual course that you will select from a list of available "elective" general education courses when you register in the relevant semester.
Please note that the type and number of elective courses available will vary from semester to semester and from year to year.
Please visit the General Education website for more information.
The History of Animated film is the study of the art form from its earliest primitive candlelight projections to current technically sophisticated theatrical releases. It can be said that film as we know it now got its beginnings not by using live performers, but by attempts to replicate performance with the use of drawings. In fact, some of the earliest recorded sequential images of movement can be traced back to Paleolithic cave walls! To study the history of animation is to study the history of all filmmaking. The animation studio has long be the home of innovative approaches that have lead the way to advances in visualization that can be reflected in theatre, literature, music, education, industry and mass communication in general. Each class will focus on a particular decade in the chronology of development; a continuation of the decade-by-decade journey of animation cinema, technique, and content. Careful attention will be given to the pioneers and significant practitioners who have been pivotal in the development and growth of animation. Examples from countries across the world will be screened, discussed, compared and analyzed. Above all, the course will be a celebration of the marvel of the animated film, an art form that has changed so much, yet relies on the same principles that were applied before recorded time.
Students will have the opportunity to create a project from blank page to completed short film in one semester. The various shooting ratios and frame rates will be discussed and demonstrated in class and then put into practice in five-minute single camera group projects produced by the students. This course will introduce students to the fundamental principles and formats required for scriptwriting and audio and visual elements in mind. Script blocking, pre-production planning and hands-on production of a magazine-style show that incorporates ENG (Electronic News Gathering) inserts will also be covered in this course. Students will have the opportunity to produce their own film, and work in a crew position for other students.
This course emphasizes sound design and production for the moving image. The course explores theory and advanced studio techniques in film sound design, foley, editing, multi-track recording, working with a composer, music copyright and clearances through in-class lectures, demonstrations and workshops.
This course explores the current trends and issues in the imaging industry from technical, creative, and business points-of-view. Students are introduced to existing and emerging opportunities through guest lecturers, field trips, and independent research. Students will learn how to discuss and write about images and artists from a variety of critical perspectives. Students use their knowledge of visual communications, elements of composition and design, and lighting and exposure techniques to critique images in verbal and written format.
This course will provide critical direction as students refine their artistic voice, determine an area of technical focus and bring their work to a professional level, providing students mentorship with their projects on an individual basis. Students will also work on the refinement of their portfolios and reels.
This course will build on skills, theories and techniques learned in Video Editing I to deepen and extend their knowledge of the technical, aesthetic and workflow processes of video post. Students will create more complex feature pieces using footage produced in Video Capture II and Advanced Lighting while exploring different approaches and considerations to image cutting through student collaborations, workshops, presentations and critiques. The course will also introduce the evolution of a film (sound and image) from rushes to fine cut stage. Students will also explore digital cinema post flow, managing post, review of stages of post-production for documentary and drama, editing for pickups and re-shoots.
This course introduces the basics of web page creation, user-centered design principles, web authoring and editing, and design techniques for interactivity. Students gain an understanding of terminology, develop competencies in web software and apply principles of design, colour and composition. Students examine the organization and architecture of web sites to enhance user navigation. Through lectures, demonstrations, in-class assignments and individual projects, students will become proficient with web-based software. Students will plan, design and develop their own Web site.
Courses and course descriptions are for the next academic year and are subject to change.
Back to TopProgram Costs
| | Domestic | International |
| Tuition Fees | $2,617 | $11,820 |
| Compulsory Ancillary Fees | $1,010 | $1,570 |
| Incidental Fees | $288 | $288 |
| Total Fees: | $3,915 | $13,678 |
Please note: fees are based on the 2012-2013 academic year and do not include textbooks. For more information please see Other fees to consider.
Back to TopLaptop Learning
Students enrolled in laptop programs will enjoy an exceptional learning experience through the use of technology. The advanced technical skills and knowledge that employers look for in graduates will provide students with a decided advantage when entering the workforce. Please pay close attention to the hardware and software requirements of your program as the requirements are not the same for all laptop programs.
How laptop learning works:
- Review your specific program page for hardware and software requirements
- Acquire your own laptop from a vendor of your choosing including all of the hardware and software components listed below
Please note: Some software may be included in tuition fees for some programs. Please ensure that you are required to buy software before making a purchase
Back to TopLaptop Hardware and Software Requirements
Hardware Requirements
For a complete list of hardware requirements please review the Hardware requirements and FAQ document.
Digital Camcorder
You are required to purchase a digital camcorder in order to complete the course work and assignments in the Digital Video Production program. The laptop, software and video equipment used in this program are needed to teach the advanced technology skills required in the workplace.
Media Equipment Loans in the School of Media, Art & Design (MAD) has an inventory of accessories available for students enrolled in the Digital Video Production program including tripods, flashes, studio lights and a variety of specialty lenses**. These are Canon accessories and best fit Canon camcorders so this should be a consideration when choosing your camcorder.
There are three different recommended camcorders, which allow students to complete the full curriculum.
**Should you decide to also purchase a digital single-lens reflex (DSLR) camera, please note that MAD will not stock any lenses other than Canon for student lending. There are three different DSLR models posted on the Digital Photography page.
- Our program professors have extensive professional experience and recommend the Canon HFG10 camcorder for incoming students. Designed with advanced features and functions it meets all the needs and expectations for this program. Students will seamlessly integrate into the workforce upon graduation and have experience with the functions found on video recorders used by our industry partners.
- Alternatively, students may wish to purchase a more professional camcorder, which will cost more money but perform better. With performance that exceeds the demands of this program, the Canon XA10 video camera (ranges from $1,999 to $2,199) is a fully featured, ultra-compact pro video camera with a 64GB internal flash drive and two SDXC-compatible card slots. It is able to capture AVCHD video at bitrates up to 24Mbps and has a native 1920×1080 CMOS sensor that lets you choose 60i, 24p, and PF30 and PF24 frame rates. In addition, it has a 10x HD video lens with lowlight sensitivity to f/1.8, a 35mm equivalent zoom range of 30.4 to 304 mm, infrared recording (for night shooting), HDMI/component/composite output and a 3.5″ Touch Panel LCD.
- Students with a very limited budget will be able to complete the curriculum with the Canon HFM41 camcorder ($799), a high-end consumer grade camcorder. Although it is adequate, it will limit a student’s ability to capture video in low light or vary their shooting frame rate. Students will likely need to purchase a more sophisticated video camera upon graduation if they intend to pursue videography professionally.
These cameras are available from local dealers at the prices listed. You may find better prices in other regions or on the web. Special brand manufacturer offers are unavailable at this time but may be posted at a later date.
Software Requirements
- Mac OS X 10.7 Lion or later (included with new Apple notebook computer purchase)
- Apple iLife ’11
- Microsoft Office 2008 for Mac (Home and Student Edition)
NOTE: Adobe® Creative Suite® 5.5 Master Collection software is included in the Student Fees and will be available for new students in the first week of classes for an annual fee of $150.
DO NOT PURCHASE THIS SOFTWARE PRIOR TO STARTING THE PROGRAM.
Adobe® Creative Suite® 5.5 Master Collection software delivers the professional creative tools you need to reach audiences everywhere, even on Android™, BlackBerry®, and iOS devices. Create standards-based websites in HTML5, produce video faster than ever before, and design immersive digital experiences.
Free software:
Optional
- USB flash drive for storing smaller amounts of data
- External hard disk USB or FireWire powered 250 GB or larger
- Wacom Intuous 3 6×8 inch digital graphics tablet
All students should have a Cat 5e or Cat 6 Ethernet cable between 1 and 1.5 meters long to connect to the campus network.
NOTE: These requirements were accurate at the time of posting and are subject to change. Please be aware that hardware and software versions are subject to change and will be updated as needed.
Back to TopDisability Considerations
Students with disabilities who wish to discuss accommodation plans are encouraged to contact the Centre for Students with Disabilities.
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